Overwatch Fan Art and my biggest level up so far. Concept was done by the amazing Zach Fischer (instantly fell in love with his design <3)
https://www.artstation.com/artwork/6a2dJn
Although, this time my polycount went way too high (74k). For the next project I will focus more on a more game-friendly topology. Also considering using Unreal Engine for the renders, since Marmoset tends to create a little too much noise.
Update: The skin got a little article on dexerto.com. Super happy about it! <3
https://www.dexerto.com/overwatch/moira-steampunk-skin-idea-looks-ready-to-be-unlocked-1374816
Update2: Updated the whole project and redid all the renders in unreal.